Thursday, November 26, 2009

Two Worlds are Better Than One

After having replayed Chrono Trigger on the DS and making a "summary" of sorts for it, I decided to replay Chrono Cross and do the same thing for it. Of course, I use the term summary loosely here, as these sumaries turn out to be fairly long, really.

Anywho...

Chrono Cross was the follow up to Chrono Trigger. While it doesn't really need knowledge of the previous game to play, it helps, and there's plenty of "recap" of Chrono Trigger provided in the places where Chrono Cross' story requires it.

So, Chrono Cross was a fairly different game overall than Chrono Trigger - for one, dealing with parallel worlds rather than time travel. I suppose that going in a different direction from the original game was probably the smart thing to do since following up Chrono Trigger was certainly a tall order. And, looked at from that perspective, Chrono Cross is certainly a good game. I enjoyed both the first time I played and on this replay. Though I suppose that fans of the original game might have preferred if there was more of a carry over of certain things (especially charactrers, I think) from the first game. Still, overall, a good game.

One thing about Chrono Cross is that it has an absurdly large cast of playable characters, some of whom are just plain abusrd. Nothing wrong with this, really, as it gives players a fair amount of freedom to pick and choose which characters they like best. Or at least that's how I tend to approach it anyway.

As a side note, Chrono Cross was, at least partly, inspired by an earlier game called Radical Dreamers which was only released in Japan and doesn't seem to have gotten a very wide release even there. Radical Dreamers was the original attempt to tie up some loose ends in Chrono Trigger and some of the characters, locations and situations seem to have carried over into or influenced things Chrono Cross, though Chrono Cross itself completely supercedes/replaces Radical Dreamers and the plots of the two games don't seem to be related at all and, in fact, appear to contradict in places from what I can tell.

Anyway, the summary of the play through is posted below, though, as noted above, it's rather long.

Freak Out,
-TFitC

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