So, I thought to myself, why don't I do a post about a couple of my projects I was working on this weekend, just for the heck of it! And seeing as it's my flog(*), I'll do what I want to. Narf.
First up is my graphics programming project. I was poking at the particle system stuff a bit (which is about as far as the project has gotten thus far), namely converting it to render point sprites, instead of a textured quad for each particle, which meant writing a point sprite shader (w00t). I also acquired a better test texture for particles so they look a bit snazzier now, over all. There's still some tweaking I want to do and no doubt some further optimizations, but I might leave some of that until later so that I can start working on other stuff. (I can be impatient like that.)
A short clip for the curious:
I've also been poking at my RPG Maker 2000 project, known as "The Kyoujo RPG" (working title). Specifically, I've been working on the latest dungeon, which is still in progress seems to be turning out well. As I seem to have been on a bit of an RPG Maker kick lately, I found some videos on YouTube of various RPG Maker projects which, of course, made me think it'd be cool to whip up a trailer for the Kyoujo RPG, despite the fact that it's nowhere near complete and will likely never be 100% complete, at least in its RPG Maker incarnation. Still, its fun to think about and tinker with from time to time.
And because I can:
Well, that's all for today.
Freak Out,
-TFitC
(*) Flog = Freak Log
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